You might be wondering why I'm blogging all this. Maybe not. People blog a lot of crap they think is interesting. I'm hoping this is interesting and useful.
I've been reading Treasure Tables for a while now, and there's really a lot of insightful stuff there. I'm hoping to try and apply some of that to my next game. This blog is me trying to test some of those ideas and get feedback.
I also want to give some insight into the process by which a game gets created. I don't think there's enough information on this. There are guidelines and tips - the various incarnations of Dungeoncraft are a great place to start, but they are only part of the picture. What's really lacking is examples.
So, what's going to happen here?
I'm going to rough-sketch a campaign world, work on some techniques for minimizing prep, recruit some players and, in about 6 months, run my first game with D&D 4th edition. After that, I'll continue to use this space to plan my campaign plots and expand the setting. You, dear reader, get to see how I do it all. A behind the scenes view, so to speak. Hopefully I'll be able to generate some good feedback. Feel free to contribute tips, tricks and techniques that you've tried.
Thanks for reading!
Subscribe to:
Post Comments (Atom)
2 comments:
It's good to see you blogging, xcorvis -- and it sounds like you've got a worthy goal and an excellent approach so far. Good stuff. :)
Thanks Martin, your support is really encouraging!
Post a Comment